![]() The same idea applies to rolling to determine shots-per-turn. The last thing you want is to make the game "bigger" and then turn it into something where you're just slingshotting frozen peas at each other in a vast featureless ocean. 20/100 means one in five shots hit - 20/500 means only one in twenty-five. And you'll want to have 5 times as many ships - otherwise all your shots will just hit the empty water. You'll then want to shoot at 5 squares each turn - otherwise you'll just make the game take five times as long. So, you make the grid five times as big - cool. Haven't played in a while, but going off my memory - the Battleship grid is 100 squares, you fire a one-square shot each turn, and you have, what, 17 squares worth of ships? Aw hell, let's call it 20, just for the math. It's superfluous at best unwieldy and inelegant at worst.įor every thing you want to add to the game, make sure it works with why you like Battleship. In fact, a new player, not familiar with the deck, may hold onto that for the whole game, waiting futilely for the 7 of spades to show up. It may be cool and exciting when it comes up, and it might make sense thematically, but most of the time you just wind up with a lot of wordy cards. Let's say I took a deck of cards, and I wrote "This card can destroy the 7 of spades" on the 3 of clubs. So, what is it about Battleship that particularly draws you? Is it the theme of nautical warfare? The psychological component in trying to figure out where your opponent placed her ships, and how to place your own in an advantageous manner? The way it deals with hidden information? The physicality of the components? Figure THAT out and go from there.Ī lot of games that rely on theme tend to have too many cooks in the kitchen, or have bits that could potentially interact but never do. It's just that the rules on how you can play tiles are based off the color and shape on the tiles, not the English language. You have a hand of square tiles that you play in a line using an established set of rules, trying to score points off lots of adjacent small words, or off long perpendicular words, and also not leave room for your opponents to play. Obviously, Words With Friends is a game that's very clearly "like Scrabble" - but then again, so is Qwirkle. Let me explain better - Let's say I wanted to make a game that's "like Scrabble". More importantly - don't think about adding things to Battleship - think about making a game that has the core bits you like from Battleship, but with the new things that you want. You don't own the Battleship IP (right?), so there's no point getting too attached to it - even if you only play it with you and your friends it'll be more satisfying if you make something that stands on its own. ![]() If you want, think of making a game that's "Like Battleship, but different in these ways". Pause halt yield cease slooooow down buddy.įirst of all, don't think of making "Battleship Plus". r/tabletopgamedesign - Designer's subreddit.r/boardgameexchange - selling/buying/trading games.Game of the Week Calendar Related Sites & Subreddits The simplest use is to bold game names in your comment and add " /u/r2d8 getinfo" at the end of the post, but this post/sub has other features identified. You'll see people using bold to highlight games, that gives the opportunity to interact with /u/r2d8, a bot that can be used to grab data from BGG on games included in a post. Please see the Rules-page for a full list of the rules. Join our community! Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games! Rules Welcome to /r/boardgames! The #1 reddit source for news, information, and discussion about modern board games. ![]() Join us on IRC or via your preferred IRC platform via libera.chat #boardgames. If you're looking to schedule an AMA, set-up a live event post, or collaborate with us in any way, reach out via modmail! New user on the sub? Please make sure you read our rules below and check out our Contribution Guides since we have additional rules regarding specific topics. Flair icons are BoardGameGeek microbadges and are used with permission.
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